![]() ![]() net8.0-android net8.0-android was computed. net7.0-windows net7.0-windows was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-android net7.0-android was computed. net6.0-windows net6.0-windows was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-android net6.0-android was computed. net5.0-windows net5.0-windows was computed. Versions Compatible and additional computed target framework versions. If you want to request features or report bugs related to raylib directly (in contrast to this binding), please refer If you'd like to contribute, please fork the repository and make changes as If you have any ideas, feel free to open an issue and tell me what you think. Raylib.DrawText("Hello, world!", 12, 12, 20, Color.BLACK) Raylib.InitWindow(800, 480, "Hello World") ![]() Setup the native libraries so they are in the same directory as the executable/can be found in the search path. ![]() NOTE: the MSVC version is required for Windows platforms Installation - ManualĪdd Raylib-cs/Raylib-cs.csproj to your project as an existing project.Äownload the native libraries for the platforms you want to build for using the official 4.5.0 release. Remember that you need to be inside the intended project directory (not just inside the solution directory) otherwise If you are new to using NuGet (or you've forgotten) and are trying to run the above command in the command prompt, If you need to edit Raylib-cs source then you will need to add the bindings as a project (see below). This is the prefered method to get started. C# bindings for raylib, a simple and easy-to-use library to learn videogames programming ( Raylib-cs targets net5.0 and net6.0 and uses the official 4.5.0 release to build the native libraries. ![]()
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